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October 06, 2004

Comments

Per

Actually..Shadowbane did this...
and the they fucked up their euro releas..okay not their fault that the euro distributor went bust...but bleh!!

it sucked major ass..

we got in by using the billing info of an american buddy.

Cosmik

Yup, you're right Per. And I can't think of any instance where restricted servers are a plus.

Alexander Macris

Saga of Ryzom launched in 4 markets (North America, English-speaking Europe, France, and Germany) with localized servers, clients, and customer support, but players can choose to play in any of the 4 servers. If a player from the US wants to be with French friends in a French-speaking guild, he can... There *are* issues in dealing with latency, privacy, and billing across all four markets but they are not insurmountable, and certainly not insurmountable for a company like Blizzard.

Cosmik

That Saga of Ryzom approach is what I would classify as the perfect system, Alexander. Well, as close to perfect as you can get in MMORPGs.

I welcome local support, because we all know Bob the GM over in the USA isn't going to know an offensive German name when he sees one. Truely there are latency, privacy and billing issues, but it's confusing to me why Blizzard/Vivendi refuse to look at where MMORPGs are today. We've been getting by these issues for 6+ years now.

If this is Vivendi's push, it seems a bit odd, considering DAOC does not enforce servers (the European launch isn't a forced server). Does this also bode ill for Middle Earth Online?

If this is Blizzard's push, someone needs a dose of reality.

If both of them are pushing... Gawd help us.

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